Booklet: We are the 90s (France- Personalized stamps 2020)

We are the 90s (France- Personalized stamps 2020)

02 November (France- Personalized stamps ) within release Collector : We are the 90s goes into circulation Booklet We are the 90s face value 8*Lettre No Face Value

Booklet is square format.

Also in the issue Collector : We are the 90s:

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Booklet We are the 90s in digits
Country: France- Personalized stamps
Date: 2020-11-02
Print: Offset lithography
Perforation: Die Cut
Emission: Personalized - Official
Format: Booklet
Face Value: 8*Lettre No Face Value

Booklet We are the 90s it reflects the thematic directions:

A bag, also known regionally as a sack, is a common tool in the form of a floppy container, typically made of cloth, leather, bamboo, paper, or plastic. The use of bags predates recorded history, with the earliest bags being lengths of animal skin, cotton, or woven plant fibers, folded up at the edges and secured in that shape with strings of the same material. Bags can be used to carry items such as personal belongings, groceries, tools, and other objects. They come in various shapes and sizes, often equipped with handles or straps for easier carrying. 

Candy, alternatively called sweets or lollies, is a confection that features sugar as a principal ingredient. The category, also called sugar confectionery, encompasses any sweet confection, including chocolate, chewing gum, and sugar candy. Vegetables, fruit, or nuts which have been glazed and coated with sugar are said to be candied

Music is an art form and cultural activity whose medium is sound organized in time. The common elements of music are pitch (which governs melody and harmony), rhythm (and its associated concepts tempo, meter, and articulation), dynamics (loudness and softness), and the sonic qualities of timbre and texture (which are sometimes termed the "color" of a musical sound). Different styles or types of music may emphasize, de-emphasize or omit some of these elements. Music is performed with a vast range of instruments and vocal techniques ranging from singing to rapping; there are solely instrumental pieces, solely vocal pieces (such as songs without instrumental accompaniment) and pieces that combine singing and instruments. The word derives from Greek μουσική (mousike; "art of the Muses"). In its most general form, the activities describing music as an art form or cultural activity include the creation of works of music (songs, tunes, symphonies, and so on), the criticism of music, the study of the history of music, and the aesthetic examination of music. Ancient Greek and Indian philosophers defined music as tones ordered horizontally as melodies and vertically as harmonies. Common sayings such as "the harmony of the spheres" and "it is music to my ears" point to the notion that music is often ordered and pleasant to listen to.

A toy or plaything is an object that is used primarily to provide entertainment. Simple examples include toy blocks, board games, and dolls. Toys are often designed for use by children, although many are designed specifically for adults and pets. Toys can provide utilitarian benefits, including physical exercise, cultural awareness, or academic education. Additionally, utilitarian objects, especially those which are no longer needed for their original purpose, can be used as toys. Examples include children building a fort with empty cereal boxes and tissue paper spools, or a toddler playing with a broken TV remote control. The term "toy" can also be used to refer to utilitarian objects purchased for enjoyment rather than need, or for expensive necessities for which a large fraction of the cost represents its ability to provide enjoyment to the owner, such as luxury cars, high-end motorcycles, gaming computers, and flagship smartphones.

A video game, also known as a computer game or just a game, is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with audio complement delivered through speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides tactile sensations). Some video games also allow microphone and webcam inputs for in-game chatting and livestreaming.

Booklet, We are the 90s, France- Personalized stamps,  , Bags, Candy, Music, Roller-skate, Toys, Video Games