Mini Sheet: Howest Digital Arts & Entertainment (Belgium 2025)

Howest Digital Arts & Entertainment (Belgium 2025)

27 January (Belgium ) within release Howest Digital Arts & Entertainment (2025) goes into circulation Mini Sheet Howest Digital Arts & Entertainment face value 5*1 No Face Value

Mini Sheet Howest Digital Arts & Entertainment in catalogues
Colnect codes: Col: BE 2025.01.27-01

Mini Sheet is vertical format.

Face value € 3.00 per stamp on day of issue

Also in the issue Howest Digital Arts & Entertainment (2025):

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Mini Sheet Howest Digital Arts & Entertainment in digits
Country: Belgium
Date: 2025-01-27
Print: Offset lithography
Size: 165 x 222
Perforation: 11½
Emission: Commemorative
Format: Mini Sheet
Face Value: 5*1 No Face Value

Mini Sheet Howest Digital Arts & Entertainment it reflects the thematic directions:

Art is a diverse range of human activities in creating visual, auditory or performing artifacts (artworks), expressing the author's imaginative or technical skill, intended to be appreciated for their beauty or emotional power. In their most general form these activities include the production of works of art, the criticism of art, the study of the history of art, and the aesthetic dissemination of art. The oldest documented forms of art are visual arts, which include creation of images or objects in fields including painting, sculpture, printmaking, photography, and other visual media. Architecture is often included as one of the visual arts; however, like the decorative arts, or advertising, it involves the creation of objects where the practical considerations of use are essential—in a way that they usually are not in a painting, for example. Music, theatre, film, dance, and other performing arts, as well as literature and other media such as interactive media, are included in a broader definition of art or the arts. Until the 17th century, art referred to any skill or mastery and was not differentiated from crafts or sciences. In modern usage after the 17th century, where aesthetic considerations are paramount, the fine arts are separated and distinguished from acquired skills in general, such as the decorative or applied arts.

Technology is the application of conceptual knowledge to achieve practical goals, especially in a reproducible way.  The word technology can also mean the products resulting from such efforts,including both tangible tools such as utensils or machines, and intangible ones such as software. Technology plays a critical role in science, engineering, and everyday life.

A video game, also known as a computer game or just a game, is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with audio complement delivered through speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides tactile sensations). Some video games also allow microphone and webcam inputs for in-game chatting and livestreaming.

Mini Sheet, Howest Digital Arts & Entertainment, Belgium,  , Art, Technology, Video Games